﻿namespace Game1_Resist50
{
    partial class FormGame
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.timerGameTick = new System.Windows.Forms.Timer(this.components);
            this.timerMonsterBorn = new System.Windows.Forms.Timer(this.components);
            this.textBoxTimeCount = new System.Windows.Forms.TextBox();
            this.textBoxTitle = new System.Windows.Forms.TextBox();
            this.buttonStart = new System.Windows.Forms.Button();
            this.textBoxLose = new System.Windows.Forms.TextBox();
            this.buttonRetry = new System.Windows.Forms.Button();
            this.textBoxWin = new System.Windows.Forms.TextBox();
            this.SuspendLayout();
            // 
            // timerGameTick
            // 
            this.timerGameTick.Interval = 50;
            this.timerGameTick.Tick += new System.EventHandler(this.timerGameTick_Tick);
            // 
            // timerMonsterBorn
            // 
            this.timerMonsterBorn.Interval = 1000;
            this.timerMonsterBorn.Tick += new System.EventHandler(this.timerMonsterBorn_Tick);
            // 
            // textBoxTimeCount
            // 
            this.textBoxTimeCount.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
            this.textBoxTimeCount.BorderStyle = System.Windows.Forms.BorderStyle.None;
            this.textBoxTimeCount.ForeColor = System.Drawing.Color.White;
            this.textBoxTimeCount.Location = new System.Drawing.Point(370, 12);
            this.textBoxTimeCount.Name = "textBoxTimeCount";
            this.textBoxTimeCount.ReadOnly = true;
            this.textBoxTimeCount.Size = new System.Drawing.Size(100, 18);
            this.textBoxTimeCount.TabIndex = 0;
            // 
            // textBoxTitle
            // 
            this.textBoxTitle.Font = new System.Drawing.Font("Microsoft YaHei", 18F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.textBoxTitle.Location = new System.Drawing.Point(58, 107);
            this.textBoxTitle.Name = "textBoxTitle";
            this.textBoxTitle.Size = new System.Drawing.Size(354, 47);
            this.textBoxTitle.TabIndex = 1;
            this.textBoxTitle.Text = "~坚♂持10秒否则是抖M~";
            // 
            // buttonStart
            // 
            this.buttonStart.Font = new System.Drawing.Font("SimSun", 16.2F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.buttonStart.Location = new System.Drawing.Point(123, 223);
            this.buttonStart.Name = "buttonStart";
            this.buttonStart.Size = new System.Drawing.Size(216, 59);
            this.buttonStart.TabIndex = 2;
            this.buttonStart.Text = "呸！我是抖S！";
            this.buttonStart.UseVisualStyleBackColor = true;
            this.buttonStart.Click += new System.EventHandler(this.buttonStart_Click);
            // 
            // textBoxLose
            // 
            this.textBoxLose.Font = new System.Drawing.Font("Microsoft YaHei", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.textBoxLose.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            this.textBoxLose.Location = new System.Drawing.Point(80, 160);
            this.textBoxLose.Name = "textBoxLose";
            this.textBoxLose.Size = new System.Drawing.Size(311, 47);
            this.textBoxLose.TabIndex = 3;
            this.textBoxLose.Text = "啊哈哈！你这个抖M！";
            this.textBoxLose.Visible = false;
            // 
            // buttonRetry
            // 
            this.buttonRetry.Font = new System.Drawing.Font("SimSun", 16.2F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.buttonRetry.Location = new System.Drawing.Point(108, 249);
            this.buttonRetry.Name = "buttonRetry";
            this.buttonRetry.Size = new System.Drawing.Size(240, 59);
            this.buttonRetry.TabIndex = 4;
            this.buttonRetry.Text = "卧槽！重♂试！";
            this.buttonRetry.UseVisualStyleBackColor = true;
            this.buttonRetry.Visible = false;
            this.buttonRetry.Click += new System.EventHandler(this.buttonRetry_Click);
            // 
            // textBoxWin
            // 
            this.textBoxWin.Font = new System.Drawing.Font("Microsoft YaHei", 16F, System.Drawing.FontStyle.Bold);
            this.textBoxWin.ForeColor = System.Drawing.Color.Red;
            this.textBoxWin.Location = new System.Drawing.Point(71, 174);
            this.textBoxWin.Name = "textBoxWin";
            this.textBoxWin.Size = new System.Drawing.Size(332, 43);
            this.textBoxWin.TabIndex = 5;
            this.textBoxWin.Text = "过了10秒还是M，啊哈哈！";
            this.textBoxWin.Visible = false;
            // 
            // FormGame
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 15F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
            this.ClientSize = new System.Drawing.Size(482, 455);
            this.Controls.Add(this.textBoxWin);
            this.Controls.Add(this.buttonRetry);
            this.Controls.Add(this.textBoxLose);
            this.Controls.Add(this.buttonStart);
            this.Controls.Add(this.textBoxTitle);
            this.Controls.Add(this.textBoxTimeCount);
            this.Cursor = System.Windows.Forms.Cursors.Arrow;
            this.DoubleBuffered = true;
            this.MinimumSize = new System.Drawing.Size(500, 500);
            this.Name = "FormGame";
            this.Text = "Game1-Resist 10 Sec";
            this.Load += new System.EventHandler(this.FormGame_Load);
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
            this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.FormGame_MouseMove);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Timer timerGameTick;
        private System.Windows.Forms.Timer timerMonsterBorn;
        private System.Windows.Forms.TextBox textBoxTimeCount;
        private System.Windows.Forms.TextBox textBoxTitle;
        private System.Windows.Forms.Button buttonStart;
        private System.Windows.Forms.TextBox textBoxLose;
        private System.Windows.Forms.Button buttonRetry;
        private System.Windows.Forms.TextBox textBoxWin;
    }
}

